The game was first released in North America on September 25, 2012, later released in Japan on September 27, and then in Europe on September 28. Īnnounced on September 14, 2011, it was originally stated that Dead or Alive 5 was going to have a September 2012 simultaneous release in both NTSC and PAL territories. Due to a new partnership formed between Tecmo Koei and the Sega Corporation, Sega is handling the publication and distribution of the title in Europe, while Tecmo Koei is publishing it in all other regions. It is the 14th game in the series, overall.ĭead or Alive 5 was developed and produced by Team Ninja for the PlayStation 3 and Xbox 360. It was the first main title of the series to be released in seven years, following Dead or Alive 4in 2005. Keep up the great work, and good luck Commander.Dead or Alive 5 (also known as DOA5) is the fifth main versus-fighting installment in the Dead or Alive franchise. Your senpai-ful efforts will continue to bolster the Resistance across the globe. For your feedback and taking the opportunity to get one of the cutest students into XCOM. Although it doesn't pertain to hair, it DID give me an idea on what to do. + CapnBub's Tutorial on Headgear modding. + Destroyer1101 - my sensei - for introducing to modding. + The fellow senpais at CreativeXenos (CX) for their support. Without your help, these students wouldn't be that colorful. + nekoworkshop as always for guidance in texture work. + kexx as always for your wondrous help in rigging this beaut. + Zareef for the XNALARA ports of Dead or Alive. + Team NINJA and Tecmo Koei for Dead or Alive, the best weeaboo fanservicey fighting game. + Firaxis and 2K for this wonderful game as well as giving the community this SDK to further expand XCOM's capabilities
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